Topic: UFE questions
So, I have the UFE engine and I’m excited to get into it, but I still have a few questions that I couldn’t find the answers to. They might be a bit obvious lol, but I’ve looked all throughout the guides and can’t figure them out.
1. There is no preset dizzy state, but is there a way to create one? For example, making the dizzy state a move and using opponent override to trigger it.
2. I want to make a wrestling/grappling character. I understand how throws work but I still have a question. To make a throw reaction similar to a Piledriver, would I have to add self applied forces to the reaction to make them go up and down?
3. Is there a way to make lasers? Is there a particle effect I need to get or something I need to do in unity?
4. Can I add alternate costumes that are different models? And if I use a simple color mask on a character for their mirror color, what happens?
5. Is there a way to show the amount of damage done in a combo?
6. Is there a way to make a health drain or poison move?
7. Are counter moves possible?
8. Are combo breakers possible?
9. How do hit sound effects work? Like the noises characters make when they get hit.
10. I think I know how to do this but is it possible to make a background show during a super? I think this is possible by making a projectile that doesn’t move but would it stay behind you?
11. Is it possible to make your character change color when they perform a move? Like how EX moves make you flash colors.