Topic: How to create Fatalities.
What Im trying to do is Fatalities with sometimes projectile or also normal hit.
So it means the fatality hit should kill the opponent and the opponent should play the dying animation.
Because there is no Opponent Override for projectiles it will not work I think.
also if I checked the box Override Hit Effects it has no effect on the animation in my project at all.
If in damage options the percentage is 100 it will override any animation with knockdown animation, independent from the settings in Hit Type and Hit Strength.
Thx for any help for this topic.