Topic: Dynamic Dodging and Blocking?

Hey everyone do any of you know which script I would need to alter in order to make a complex dodging, blocking, and countering system like this
https://www.youtube.com/watch?v=i6ipzO3 … lPGEUl6Zdw
See at 00:42 it shows a dynamic blocking, counter, and dodge system coded within UFE. How difficult do all of you think this would be to implement? Also I have updated my UFE Source version to 1.5 so I have the latest version.

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Re: Dynamic Dodging and Blocking?

No coding was required to do what J.S.B did in that video.  It was all just setting Link Conditions, Hit Conditions and other things in the Move Editor.

Have a look at Link Condition: Counter Moves in Chain Moves, and Player Conditions.  That's where I'd start with creating counters and situational moves.

I'll admit the documentation doesn't give many examples of how to create counter systems, so I'll look into making a tutorial for it sometime in the future once I get a chance to play around with it a bit more.

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