There is another problem:
As mentioned above,it only rotate the particle not really mirror.
1 2015-08-16 13:11:29
Re: [Tutorial] Mirror Particles (19 replies, posted in Tips & Articles)
2 2015-08-06 20:13:14
Re: Motion Blur and UFE. (2 replies, posted in UFE 1 (Deprecated))
I'm using Amplify Motion,it has a try version and you can try it.
https://www.assetstore.unity3d.com/en/#!/content/4243
3 2015-08-05 10:52:16
Re: Problem with attacking downed character. (5 replies, posted in UFE 1 (Deprecated))
I have the same problem,do you have new progress?
4 2015-08-03 04:42:12
Topic: When land on the ground can trigger specified move? (0 replies, posted in UFE 1 Source (Deprecated))
Think this situation:
I jump into the air,then trigger a move in the air,when I land on the ground I want auto trigger a specified move not the "idle",what shoud I do?
5 2015-07-28 20:19:27
Re: Move Input: Hold Back Button + Button press? (4 replies, posted in UFE 1 Source (Deprecated))
Thank you very much. You method works!!!
6 2015-07-27 21:22:46
Re: Move Input: Hold Back Button + Button press? (4 replies, posted in UFE 1 Source (Deprecated))
Thank you to reply me!
I think that I didn't explain the problem clearly.
I have try your method that by changing the input to Charge Move and entering the time,but I must realse the Button Sequences "Back" then press the Button Executions "Back", then it can trigger the move.
Think this situation:
Dash back : Button Sequences "Hold Back" and Button Executions "Button 1"
I want whenever that I hold the "Back button"(Button Sequences) then press the "Button 1"(Button Executions), it can trigger dash move,I needn't release the "Back button" I mean "Back button" is still be hold, and next time the "Back button" is still hold down that never release and I press the "button 1" it can trigger the dash move again.
What should I do?
7 2015-07-27 04:40:50
Topic: Move Input: Hold Back Button + Button press? (4 replies, posted in UFE 1 Source (Deprecated))
http://www.ufe3d.com/doku.php/move:input
Is there a way to modificate "Button Sequences" to Hold State?
For Example:
Dash back : Button Sequences "Back" and Button Executions "Back"
I want to modificate this to:
Dash back : Button Sequences "Hold Back" and Button Executions "Back"